BERG: Intel

Working with Intel to create product/UX concepts illustrating the value of their forthcoming technologies.

BERG: Intel

Jack Schulze in a Product Invention Workshop with the Intel team, 2011

We started working with Intel in 2011, with Product Invention Workshops exploring a number of domains of interest to them. In general we were working with their advanced concepting and user-experience research teams.

Their practice at the time was to investigate / anticipate markets and scenarios that Intel’s planned processors could find success within.

Whiteboard from a product invention workshop

We worked with them looking at opportunities including streaming media, augmented reality, low-power continuous sensing and connected cars.

Media streaming concept 'MovieBuff' with on-screen annotation
Media streaming concept with p2p streaming library and social connections inline
Whiteboard concept for 'Friend Zoo': a casual game dependent on low-power continuous sensing
Development of a concept for 'Friend Zoo': a casual game dependent on low-power continuous sensing
Still from concept video for 'Friend Zoo': a casual game dependent on low-power continuous sensing
Still from concept video for 'Friend Zoo': a casual game dependent on low-power continuous sensing